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3D Gaming's Benchmark Page
Welcome to the benchmarks section at FPS. There are a large number of benchmarks that will help give you an idea as to how different 3D graphics boards perform.
The best benchmark is based on an actual game. We have a page dedicated to finding the fps in the actual 3D games themselves, Click Here to find out how to find out how fast your system is running the games that you care about most.
3DGaming's: 3D Winbench results
3DGaming's: List of Benchmarks
Take a look at each benchmark and see why it may or may not be applicable to your needs. |
Before reading on please take a look at my views on the 3D benchmark tests. |
Latest Ziff Davis' 3D Winbench results:
DirectX v6 at 640x480x16 on a Pentium II 400Mhz
The table covers the following chips: 3Dfx Banshee, Voodoo2, 3Dlabs Permidia2, ATI Rage Pro, Intel i740, nVidia Riva 128 and Riva TnT,
DirectX v6 at 800x600x16 on a Pentium II 400Mhz
The table covers the following chips: 3Dfx Banshee, Voodoo2, 3Dlabs Permidia2, ATI Rage Pro, Intel i740, nVidia Riva 128 and Riva TnT,
DirectX v5 at 640x480x16 on a Pentium II 400Mhz
The table covers the following chips: 3Dfx Banshee, Voodoo2, 3Dlabs Permidia2, Intel i740, Matrox G-200, nVidia Riva 128 and Riva TnT, and SiS
DirectX v5 at 640x480x16 on a Pentium II 266Mhz
The table covers the following chips: Permidia2, Mpact! (M2), nVidia AGP, PowerVR, Rendition v2100, Voodoo2
List of Benchmark Tests
3D Winbench 99 - A benchmark that tests for Direct3D performance, and quality. The quality test is much improved and will run automatically without user intervention without much error.
All in all this is probably the best industry standard that we have.
GameGauge - The best standard to come along so far. This benchmark consists of 6 actual games: Forsaken, Incoming, Turok, Quake II, Quake, and F-22.
The benchmarks can be found with the Demo versions of the above game, or the actual games themselves. This benchmark suite was compiled by C-Net and I have to say that the only problem I have with the test as a standard is the fact that C-net is trying to grab all the Kudos for compiling it. Excuse me, but all they did was identify some top games that can report average frame rates.
Final Reality - A benchmark that tests for both 2D and Direct3D performance. As a bonus Final Reality also tests the quality of the image.
This is probably the best standard non-game benchmark that we have to date.
GLIDE vs. Direct 3D - A benchmark that shows the speed difference between native GLIDE and Microsoft's Direct 3D in rendering 3D objects.
GL Quake Benchmarks - A benchmark that rates the performance of Quake running under the OpenGL API. One of the best ways to rate OpenGL performance on a 3D card. The GLQuake benchmark is part of the Gameguage benchmark listed above.
Old Standards
3D Winbench 98 - A benchmark that tests for Direct3D performance, and quality. The quality test is a pain due to the half and hour setup to run through it all. To make matters worse most people do not bother checking for quality since the benchmark itself is sometimes at fault.
All in all this is probably the best industry standard that we have.
Wizmark 3.0 Benchmarks - A benchmark, developed by 3Dfx, that rates the performance of Voodoo cards running the Wizmark benchmark program. It is a very thorough performance test. Scores are posted along with system information.
Gemini Realworld Benchmark - A benchmark that shows how the Voodoo chipset performs compared to an SGI Reality II Workstation.
Viewperf Benchmark Page - A Windows NT OpenGL benchmark Test.
Sense 8 Benchmark Page -
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