
Rage 128 Review
Testing Rig:
- Intel
boxed Celeron 450MHz
- Abit BH6 Motherboard, GY
Bios
- 128MB NEC PC100
CAS2
- 250W ATX Mid Tower
- Creative Labs
2X DVD-ROM
drive
- Maxtor 7.2gig Ultra DMA
5400RPM
- ATI Rage128 32MB SDRAM AGP
100MHz
- NEC 17"
Monitor
- Yamaha Waveforce 192XG
PCI Soundcard (review to come)
- Intel EtherExpress Pro 10+/Combo
PCI
- Yamaha Waveforce SW60XG
ISA midi card (review to come)
- ATI-TV ISA
- Windows 98
One would say that I have
a lot of peripherals in this system. One
would be right. I don't think anyone
actually benchmarks their computers all day,
just like no one listens to white noise or test
tones on their speakers all day. Computers
are a productive tool, which can also provide
some entertainment in one's free time.
Installation:
Due to the nature of the
beta drivers, I was unable to use a dual Rage
Pro - Rage128 config. Thus, before I put
the the Rage128 card into my AGP slot, I removed
the Xpert@Play. Windows 98 then booted and
I guided Win98 to the appropriate directory for
the drivers. I let the computer
restart. Then I needed to check the box in
the display properties to "automatically
detect PnP monitors," a bug in the beta
drivers, and that was it.
Pictures of Card
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Testing
Conditions:
Many reviewers on the web
say that they do clean installs of everything,
on clean partitions, and reboot after every
test. I commend these individuals for
their dedication to technology, but most of us
don't have the time to reboot before we play a
game. I will concentrate on how the Rage128 performs in real world conditions.
Changing the resolution to 1152x864x16 was a task in itself as the Rage128 showed me a 1024x768 desktop resolution with a virtual desktop of 1152x864. I have later tracked this down to the PnP monitor detection problem (the card did not believe that my monitor could handle the resolution) and after selecting the monitor config file, it went fairly smoothly. ATI is aware of this issue, and it will not be a problem in the final review. I also noticed that the image quality
is very good and a little better than that of my ATI Rage Pro. I left everything running in the background as I normally do: WarFTP, ICQ,
Netwatcher Pro, Motherboard Monitor, Desktop
Menu, and MS Scheduler. Removing these
programs may have improved performance a bit,
but getting and answering that ICQ in the middle
of a game could turn out to be very important.
The cover was left off
the system, but the Rage128 card, being a 0.25
micron part, ran cooler than expected. Despite Dr. Pabst's findings, I was only able to measure a maximum temperature of 120F on the chip (while running 3D applications.) That said, the card continued to run stable, and the heat did not radiate to the rest of the system. That is, the ambient temperature just above the chip is well under 90F. I do not expect the Rage128's heat to have any significant effect on the stability of the system as a whole.
Hardware
Specifications:
Since most of you have
already memorized the spec sheets for all
current 3D accelerators, I'll keep this
short. The Rage128 is rated at
200Mpixels/s. TV output is achieved through an external ImpacTV2 chip which allows future upgradability to HDTV. The Rage128 has full MPEG-2 decoding and support
for alpha blended sub-pictures. As
stated before, the chip runs cool, and I do not believe that the Rage128's heat will have any effect on system stability as a whole.
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