Back in the mid to late 1996 some early pioneers and advocates created 3DGaming.com to provide quality and easy to read information and about the emerging 3D graphic and audio and gaming markets. The focus of the site was on providing quick, accurate, and simple to understand information on the cutting edge 3D graphics technology and on the growing base of 3D games exploding onto the scene. David Silva (aka Jack Frost) wrote most of the technical and editorial articles at first. Chris Silva setup a PERL based BBS which he subsequently heavily modified to speed up the performance, and reduce the CPU requirements. David lent a hand to customize the HTML and CSS. With this start the Silva brothers created one of the first social networks using a combination of custom forums and automated reviews.
Nick Del Grande, Chris Angelini, and others from the community quickly joined the brothers and by December 1997 we were getting 50k unique hits a day! This early social network was far from what we now see as web 2.0, but the idea of creating a website that was built on the community was firmly implanted.
In 2008 we decided to revive the old site, bring back some of those old articles for nostalgia and possibly create some new content and build a bit of a community based on some new software that Chris and Dave are working on. We will be rolling out these updates soon and we hope you like them.